![]() There is this FTL style screen where you choose your next battle. Reminds me of something, amirite? Gameplay They do look very cool but, at the moment, lack any background story. I’d like to see a bit more information about the bosses too. It’s not really a problem in terms of the gameplay, but it can be somewhat disappointing for lore fans. Their main purpose, however, seemed to be to just trigger special fights (just like in FTL). There are also some narrative events you’ll encounter, and they can add some flavor to the game. The story doesn’t get in the way much: there’s just a little cutscene at the start and one at the end, setting the tone. So, now our heroes, the pilots, must employ those, to battle the PharOS mech army and liberate the world. The only machines, which are unaffected, are those requiring a pilot. It has taken control of all the automatic mechs in the worlds, and is using them to control the population. The story is simple: The AI, named PharOS, has gone rogue. So, how does it compare against its older counterparts in the genre? Discover the answer in this review! Story ![]() Ignited Steel: Mech Tactics is a turn-based combat game with mechas, drawing heavy inspiration from Subset Games titles FTL: Faster Than Light and Into the Breach. ![]()
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